Slice it Up is Python driven Cinema 4D plugin that cuts closed splines into any number of vertically aligned slices by duplicating it N times and applying random width spline masks to it. Those pieces are brought together and laid one to another to create undistorted image. Plugin provides controls to set random or linear offset to X, Y and Z position for each slice, adjust the expansion and rotation angles for the mask.
The most flexible thing that Slice It Up for Cinema 4D provides is the ability to change any values at any given time – all controls are live, as long as you don’t make Slice it Up editable.
- Slices can be animated with MoGraph Effectors;
- Works with any closed spline object.
- Unlimited number of slices;
- Generate mesh by enabling “Generate Mesh”;
- Adaptive container mode, that adjusts mask width based on spline shape and angle;
- Directional or Bi-Directional slice movement;
- Random or linear slice distribution in space;
- Random seeds for slice width and X, Y, Z position;
- Rotate mask splines on Z axis;
- Shrink or expand the mask spline;
Drop closed spline into “Spline Object” field and immediately you will get it sliced into 10 equal slices. Adjust “Number of Slices” to your taste – feedback is immediate and non-destructive. That means you can always revisit this value. It also applies to any other plugin parameters – everything is live and tweak-able at any time.
If equal width slices are not your taste, simply enable “Random Width” checkbox to regenerate width. Go nuts with “Random Seed” value until you get the result you are after.
Similar to After Effects version of Slice it Up, you can move individual slices in 3D space. Use “Linear X”, “Linear Y”, “Linear Z” values to move peaces in a linear fashion. Introduce randomness to the movement by adjusting “Random” values, as well as “Random Seed” for movement randomness.
Control the angle of the spline mask my changing “Angle” slider – it will rotate the slices on Z axis.
In order to shrink or expand the mask, tweak “Expansion” value. Moving slider to the minimum will shrink the mask spline, while moving to the right will expand the mask. If “Random Width” slices checkbox is enabled, then some slices will dissipate faster then the rest, resulting in a unique object transition.
Slice it Up is a spline generator and Cinema 4D does not render splines to picture viewer. You need to add Extrude Nurbs generator to the scene and make Slice it Up a child of it. Enable “Hierarchical” checkbox under Extrude Nurbs’ Object tab, as Cinema 4D will render only one slice if this option is off. And that’s it – doesn’t get any easier.
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