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Material Override

On 19 Feb, 2013
Cinema 4D Tools
By : rendertom
With 6 Comments
Views : 36866


Imagine you have a super awesome scene with lots of objects and materials. Everything renders out just fine and you have a beautiful output. NOW let’s say you need to remove or disable all materials and render your scene without any texturing. What do you do? Well, there are a few ways how to do this, but all of them are not that great and simple as using my script Material Override.

Run the script once – and all your texture tags will be overridden by a newly created (or a copy, if you have any material selected in Material Manager) material – as a result you have a clean scene that shares only one texture or material.

Now run script for the second time, and you will be back to your original setup – everything is nice as it was before you used script. It’s so versatile that you don’t even need to backup your scene.

Sweeeeeeet…

Download script ”RT – Material Override”











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  • http://iraklisan.com Irakli

    thanks a bunch!!!

  • http://www.wilcox.se Jonas

    Sweet! Thanks a lot!

  • http://edit123.co.uk onemandub

    Really useful – thanks for this.

  • Mihai

    Love it! But I’ve broken it. When I try and run it on my c4d project it throws an error to console:

    [FAIL] Script ‘RT-MaterialOverride 20090124’ Line 28 : Incompatible values… NIL / OBJECT

    Any tips on what I can do to get it working again?

  • Mihai

    Figured it out – I had some missing textures on an object. Deleted those and it works again!

  • Mike Abbott

    Tom,
    Just came across this – a very useful little tool – thank you!
    If you’re still interested in developing it, one suggestion: It wou;d be great to have it ‘selection aware’, ie: if no objects are selected it would operate as it currently does, but if there are object selection(s) only the selected objects and children have the override material applied.




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